I just finished reading Steven Stahlberg’s tutorial on Human Skin Shading. He utilizes the characteristics of a toon shader to acheive the warmth that is generally lacking in most cg renders of human skin. I built myself a skin shader based on his suggestions and I’m pretty impressed with the results. turntable (DIVX 665Kb) With just a flat color (no painted maps), the shader is doing a better job than the skin shader I downloaded for the first version of Bruce’s model. Score!!