Procedural Textures

I’ve written a few preliminary shaders for my scene. So far I’ve used nothing but procedural textures – I haven’t painted anything by hand at all. Although I’m tempted to draw in the individual pores and hairs, I’m actually liking the simplicity at its current state. I am currently deciding how detailed I want to go with this thing – the final look may not be far off from this first render!

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s